forked from agateau/pixelwheels
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathClosestFixtureFinder.java
More file actions
53 lines (48 loc) · 1.71 KB
/
Copy pathClosestFixtureFinder.java
File metadata and controls
53 lines (48 loc) · 1.71 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
/*
* Copyright 2017 Aurélien Gâteau <mail@agateau.com>
*
* This file is part of Pixel Wheels.
*
* Tiny Wheels is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.agateau.tinywheels;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Body;
import com.badlogic.gdx.physics.box2d.Fixture;
import com.badlogic.gdx.physics.box2d.RayCastCallback;
import com.badlogic.gdx.physics.box2d.World;
/**
* An helper class to find the closest fixture using a raycast
*/
class ClosestFixtureFinder implements RayCastCallback {
private Body mIgnoredBody = null;
private Fixture mFixture = null;
public void setIgnoredBody(Body ignoredBody) {
mIgnoredBody = ignoredBody;
}
public Fixture run(World world, Vector2 v1, Vector2 v2) {
mFixture = null;
world.rayCast(this, v1, v2);
return mFixture;
}
@Override
public float reportRayFixture(Fixture fixture, Vector2 point, Vector2 normal, float fraction) {
if (fixture.getBody() == mIgnoredBody) {
return 1;
} else {
mFixture = fixture;
return fraction;
}
}
}