forked from milvus-io/milvus
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathstreaming.proto
More file actions
743 lines (636 loc) · 28.9 KB
/
Copy pathstreaming.proto
File metadata and controls
743 lines (636 loc) · 28.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
syntax = "proto3";
package milvus.proto.streaming;
option go_package = "github.com/milvus-io/milvus/pkg/v2/proto/streamingpb";
import "data_coord.proto";
import "messages.proto";
import "common.proto";
import "milvus.proto";
import "schema.proto";
import "google/protobuf/empty.proto";
import "google/protobuf/any.proto";
import "google/protobuf/field_mask.proto";
//
// Common
//
// PChannelAccessMode is the access mode of a pchannel.
enum PChannelAccessMode {
PCHANNEL_ACCESS_READWRITE = 0; // read and write by default.
PCHANNEL_ACCESS_READONLY = 1; // read only.
}
// PChannelInfo is the information of a pchannel info, should only keep the
// basic info of a pchannel. It's used in many rpc and meta, so keep it simple.
message PChannelInfo {
string name = 1; // channel name
int64 term = 2; // A monotonic increasing term, every time the channel is
// recovered or moved to another streamingnode, the term
// will increase by meta server.
PChannelAccessMode access_mode = 3; // access mode of the channel.
}
// PChannelAssignmentLog is the log of meta information of a pchannel, should
// only keep the data that is necessary to persistent.
message PChannelAssignmentLog {
int64 term = 1; // term when server assigned.
StreamingNodeInfo node =
2; // streaming node that the channel is assigned to.
PChannelAccessMode access_mode = 3; // access mode of the channel.
}
// PChannelMetaState
enum PChannelMetaState {
PCHANNEL_META_STATE_UNKNOWN = 0; // should never used.
PCHANNEL_META_STATE_UNINITIALIZED =
1; // channel is uninitialized, never assgined to any streaming node.
PCHANNEL_META_STATE_ASSIGNING =
2; // new term is allocated, but not determined to be assgined.
PCHANNEL_META_STATE_ASSIGNED =
3; // channel is assigned to a streaming node.
PCHANNEL_META_STATE_UNAVAILABLE =
4; // channel is unavailable at this term.
}
// PChannelMeta is the meta information of a pchannel, should only keep the data
// that is necessary to persistent. It's only used in meta, so do not use it in
// rpc.
message PChannelMeta {
PChannelInfo channel = 1; // keep the meta info that current assigned to.
StreamingNodeInfo node = 2; // nil if channel is not uninitialized.
PChannelMetaState state = 3; // state of the channel.
repeated PChannelAssignmentLog histories =
4; // keep the meta info assignment log that used to be assigned to.
uint64 last_assign_timestamp_seconds = 5; // The last assigned timestamp in seconds.
}
// CChannelMeta is the meta information of a control channel.
message CChannelMeta {
string pchannel = 1; // the pchannel that control channel locate on.
}
// StreamingVersion is the version of the streaming service.
message StreamingVersion {
int64 version = 1; // version of the streaming,
// null if there's no streaming service running, the cluster is upgrading from 2.5.x or cluster startup.
// 1 means the first version of streaming service is already running.
}
// VersionPair is the version pair of global and local.
message VersionPair {
int64 global = 1;
int64 local = 2;
}
// BroadcastTaskState is the state of the broadcast task.
enum BroadcastTaskState {
BROADCAST_TASK_STATE_UNKNOWN = 0; // should never used.
BROADCAST_TASK_STATE_PENDING = 1; // task is pending.
BROADCAST_TASK_STATE_DONE = 2; // task has been broadcasted and acknowledged, the resource lock is released, and the persisted task can be cleared.
BROADCAST_TASK_STATE_WAIT_ACK = 3 [deprecated = true]; // task has been broadcasted, waiting for ack, the resource lock is still acquired by some vchannels.
BROADCAST_TASK_STATE_REPLICATED = 4; // task is replicated from the source cluster, the resource lock isn't acquired, so the execution order should be protected by the order of broadcastID.
BROADCAST_TASK_STATE_TOMBSTONE = 5; // task is tombstone, it's used to mark the task is already acked, but for idempotency and deduplication, it will be kept in recovery stroage for a while.
}
// BroadcastTask is the task to broadcast the messake.
message BroadcastTask {
messages.Message message = 1; // message to be broadcast.
BroadcastTaskState state = 2; // state of the task.
bytes acked_vchannel_bitmap = 3 [deprecated = true]; // deprecated, use acked_checkpoints instead.
repeated AckedCheckpoint acked_checkpoints = 4; // given vchannels that have been acked, the size of bitmap is same with message.BroadcastHeader().VChannels.
}
// AckedResult is the result of the ack.
// It's a helper proto to help managing the consuming of broadcast message at coordinator.
message AckedResult {
repeated string channels = 1; // may be pchannel name or vchannel name.
repeated AckedCheckpoint acked_checkpoints = 2; // always same length with channels, not nil if acked.
}
// AckedCheckpoint is the checkpoint that has been acked.
message AckedCheckpoint {
common.MessageID message_id = 1; // the message id that has been acked.
common.MessageID last_confirmed_message_id = 2; // the last confirmed message id that has been acked.
uint64 time_tick = 3; // the time tick of the message that has been acked.
}
//
// Milvus Service
//
service StreamingNodeStateService {
rpc GetComponentStates(milvus.GetComponentStatesRequest)
returns (milvus.ComponentStates) {}
}
//
// StreamingCoordBroadcastService
//
// StreamingCoordBroadcastService is the broadcast service for streaming coord.
service StreamingCoordBroadcastService {
// Broadcast receives broadcast messages from other component and make sure that the message is broadcast to all wal.
// It performs an atomic broadcast to all wal, achieve eventual consistency.
rpc Broadcast(BroadcastRequest) returns (BroadcastResponse) {}
// Ack acknowledge broadcast message is consumed.
rpc Ack(BroadcastAckRequest) returns (BroadcastAckResponse) {}
}
// BroadcastRequest is the request of the Broadcast RPC.
message BroadcastRequest {
messages.Message message = 1; // message to be broadcast.
}
// BroadcastResponse is the response of the Broadcast RPC.
message BroadcastResponse {
map<string,ProduceMessageResponseResult> results = 1;
uint64 broadcast_id = 2;
}
message BroadcastAckRequest {
uint64 broadcast_id = 1 [deprecated = true]; // broadcast id.
string vchannel = 2 [deprecated = true]; // the vchannel that acked the message.
common.ImmutableMessage message = 3; // the message that to be acked.
}
message BroadcastAckResponse {
}
//
// StreamingCoordAssignmentService
//
// StreamingCoordAssignmentService is the global log management service.
// Server: log coord. Running on every log node.
// Client: all log publish/consuming node.
service StreamingCoordAssignmentService {
// UpdateReplicateConfiguration applies a full replacement of the current
// replication configuration across Milvus clusters.
//
// Semantics:
// - The provided ReplicateConfiguration completely replaces any existing
// configuration persisted in the metadata store.
// - Passing an empty ReplicateConfiguration is treated as a "clear"
// operation, effectively removing all replication configuration.
// - The RPC is expected to be idempotent: submitting the same configuration
// multiple times must not cause side effects.
rpc UpdateReplicateConfiguration(UpdateReplicateConfigurationRequest)
returns (UpdateReplicateConfigurationResponse) {}
// UpdateWALBalancePolicy is used to update the WAL balance policy.
// The policy is used to control the balance of the WAL.
rpc UpdateWALBalancePolicy(UpdateWALBalancePolicyRequest) returns (UpdateWALBalancePolicyResponse) {
option deprecated = true;
};
// AssignmentDiscover is used to discover all log nodes managed by the
// streamingcoord. Channel assignment information will be pushed to client
// by stream.
rpc AssignmentDiscover(stream AssignmentDiscoverRequest)
returns (stream AssignmentDiscoverResponse) {}
}
message UpdateReplicateConfigurationRequest {
common.ReplicateConfiguration configuration = 1;
}
// UpdateReplicateConfigurationResponse is the response of UpdateReplicateConfiguration service
message UpdateReplicateConfigurationResponse {}
// UpdateWALBalancePolicyRequest is the request to update the WAL balance policy.
message UpdateWALBalancePolicyRequest {
WALBalancePolicyConfig config = 1;
WALBalancePolicyNodes nodes = 2;
google.protobuf.FieldMask update_mask = 3;
}
message WALBalancePolicyConfig {
bool allow_rebalance = 1;
}
message WALBalancePolicyNodes {
repeated int64 freeze_node_ids = 1; // nodes that will be frozen.
repeated int64 defreeze_node_ids = 2; // nodes that will be defrozen.
}
message UpdateWALBalancePolicyResponse {
WALBalancePolicyConfig config = 1; // return current configuration of WAL balance policy.
repeated int64 freeze_node_ids = 2; // nodes that are frozen.
}
// AssignmentDiscoverRequest is the request of Discovery
message AssignmentDiscoverRequest {
oneof command {
ReportAssignmentErrorRequest report_error =
1; // report streaming error, trigger reassign right now.
CloseAssignmentDiscoverRequest close = 2; // close the stream.
}
}
// ReportAssignmentErrorRequest is the request to report assignment error
// happens.
message ReportAssignmentErrorRequest {
PChannelInfo pchannel = 1; // channel
StreamingError err = 2; // error happend on log node
}
// CloseAssignmentDiscoverRequest is the request to close the stream.
message CloseAssignmentDiscoverRequest {}
// AssignmentDiscoverResponse is the response of Discovery
message AssignmentDiscoverResponse {
oneof response {
FullStreamingNodeAssignmentWithVersion full_assignment =
1; // all assignment info.
// TODO: may be support partial assignment info in future.
CloseAssignmentDiscoverResponse close = 2;
}
}
// FullStreamingNodeAssignmentWithVersion is the full assignment info of a log
// node with version.
message FullStreamingNodeAssignmentWithVersion {
VersionPair version = 1 [deprecated = true];
repeated StreamingNodeAssignment assignments = 2;
CChannelAssignment cchannel = 3; // Where the control channel located.
common.ReplicateConfiguration replicate_configuration = 4;
StreamingVersion streaming_version = 5;
VersionPair version_by_revision = 6;
}
// CChannelAssignment is the assignment info of a control channel.
message CChannelAssignment {
CChannelMeta meta = 1;
}
message CloseAssignmentDiscoverResponse {}
// StreamingNodeInfo is the information of a streaming node.
message StreamingNodeInfo {
int64 server_id = 1;
string address = 2;
}
// StreamingNodeAssignment is the assignment info of a streaming node.
message StreamingNodeAssignment {
StreamingNodeInfo node = 1;
repeated PChannelInfo channels = 2;
}
// DeliverPolicy is the policy to deliver message.
message DeliverPolicy {
oneof policy {
google.protobuf.Empty all = 1; // deliver all messages.
google.protobuf.Empty latest = 2; // deliver the latest message.
common.MessageID start_from =
3; // deliver message from this message id. [startFrom, ...]
common.MessageID start_after =
4; // deliver message after this message id. (startAfter, ...]
}
}
// DeliverFilter is the filter to deliver message.
message DeliverFilter {
oneof filter {
DeliverFilterTimeTickGT time_tick_gt = 1;
DeliverFilterTimeTickGTE time_tick_gte = 2;
DeliverFilterMessageType message_type = 3;
}
}
// DeliverFilterTimeTickGT is the filter to deliver message with time tick
// greater than this value.
message DeliverFilterTimeTickGT {
uint64 time_tick =
1; // deliver message with time tick greater than this value.
}
// DeliverFilterTimeTickGTE is the filter to deliver message with time tick
// greater than or equal to this value.
message DeliverFilterTimeTickGTE {
uint64 time_tick = 1; // deliver message with time tick greater than or
// equal to this value.
}
message DeliverFilterMessageType {
// deliver message with message type.
repeated messages.MessageType message_types = 1;
}
// StreamingCode is the error code for log internal component.
enum StreamingCode {
STREAMING_CODE_OK = 0;
STREAMING_CODE_CHANNEL_NOT_EXIST = 1; // channel not exist
STREAMING_CODE_CHANNEL_FENCED = 2; // channel is fenced
STREAMING_CODE_ON_SHUTDOWN = 3; // component is on shutdown
STREAMING_CODE_INVALID_REQUEST_SEQ = 4; // invalid request sequence
STREAMING_CODE_UNMATCHED_CHANNEL_TERM = 5; // unmatched channel term
STREAMING_CODE_IGNORED_OPERATION = 6; // ignored operation
STREAMING_CODE_INNER = 7; // underlying service failure.
STREAMING_CODE_INVAILD_ARGUMENT = 8; // invalid argument
STREAMING_CODE_TRANSACTION_EXPIRED = 9; // transaction expired
STREAMING_CODE_INVALID_TRANSACTION_STATE = 10; // invalid transaction state
STREAMING_CODE_UNRECOVERABLE = 11; // unrecoverable error
STREAMING_CODE_RESOURCE_ACQUIRED = 12; // resource is acquired by other operation
STREAMING_CODE_REPLICATE_VIOLATION = 13; // replicate violation
STREAMING_CODE_WALNAME_MISMATCH = 14; // walName mismatch
STREAMING_CODE_SCHEMA_VERSION_MISMATCH = 15; // wrong schema version
STREAMING_CODE_UNKNOWN = 999; // unknown error
}
// StreamingError is the error type for log internal component.
message StreamingError {
StreamingCode code = 1;
string cause = 2;
}
//
// StreamingNodeHandlerService
//
// StreamingNodeHandlerService is the service to handle log messages.
// All handler operation will be blocked until the channel is ready read or
// write on that log node. Server: all log node. Running on every log node.
// Client: all log produce or consuming node.
service StreamingNodeHandlerService {
// GetReplicateCheckpoint returns the WAL checkpoint that will be used to create scanner
// from the correct position, ensuring no duplicate or missing messages.
rpc GetReplicateCheckpoint(GetReplicateCheckpointRequest) returns (GetReplicateCheckpointResponse) {}
// Produce is a bi-directional streaming RPC to send messages to a channel.
// All messages sent to a channel will be assigned a unique messageID.
// The messageID is used to identify the message in the channel.
// The messageID isn't promised to be monotonous increasing with the
// sequence of responsing. Error: If channel isn't assign to this log node,
// the RPC will return error CHANNEL_NOT_EXIST. If channel is moving away to
// other log node, the RPC will return error CHANNEL_FENCED.
rpc Produce(stream ProduceRequest) returns (stream ProduceResponse) {};
// Consume is a server streaming RPC to receive messages from a channel.
// All message after given startMessageID and excluding will be sent to the
// client by stream. If no more message in the channel, the stream will be
// blocked until new message coming. Error: If channel isn't assign to this
// log node, the RPC will return error CHANNEL_NOT_EXIST. If channel is
// moving away to other log node, the RPC will return error CHANNEL_FENCED.
rpc Consume(stream ConsumeRequest) returns (stream ConsumeResponse) {};
}
// GetReplicateCheckpointRequest is the request of GetReplicateCheckpoint service.
message GetReplicateCheckpointRequest {
PChannelInfo pchannel = 1;
}
// GetReplicateCheckpointResponse is the response of GetReplicateCheckpoint service.
message GetReplicateCheckpointResponse {
common.ReplicateCheckpoint checkpoint = 1;
}
// ProduceRequest is the request of the Produce RPC.
// Channel name will be passthrough in the header of stream bu not in the
// request body.
message ProduceRequest {
oneof request {
ProduceMessageRequest produce = 1;
CloseProducerRequest close = 2;
}
}
// CreateProducerRequest is the request of the CreateProducer RPC.
// CreateProducerRequest is passed in the header of stream.
message CreateProducerRequest {
PChannelInfo pchannel = 1;
}
// ProduceMessageRequest is the request of the Produce RPC.
message ProduceMessageRequest {
int64 request_id = 1; // request id for reply.
messages.Message message = 2; // message to be sent.
}
// CloseProducerRequest is the request of the CloseProducer RPC.
// After CloseProducerRequest is requested, no more ProduceRequest can be sent.
message CloseProducerRequest {}
// ProduceResponse is the response of the Produce RPC.
message ProduceResponse {
oneof response {
CreateProducerResponse create = 1;
ProduceMessageResponse produce = 2;
CloseProducerResponse close = 3;
}
}
// CreateProducerResponse is the result of the CreateProducer RPC.
message CreateProducerResponse {
string wal_name = 1 [deprecated = true]; // wal name at server side.
int64 producer_server_id = 2; // A unique producer server id on streamingnode
// for this producer in streamingnode lifetime.
// Is used to identify the producer in streamingnode for other unary grpc
// call at producer level.
}
// ProduceMessageResponse is the response of the ProduceMessage RPC.
message ProduceMessageResponse {
int64 request_id = 1;
oneof response {
ProduceMessageResponseResult result = 2;
StreamingError error = 3;
}
}
// ProduceMessageResponseResult is the result of the produce message streaming
// RPC.
message ProduceMessageResponseResult {
common.MessageID id = 1; // the offset of the message in the channel.
uint64 timetick = 2; // the timetick of that message sent.
messages.TxnContext txnContext = 3; // the txn context of the message.
google.protobuf.Any extra = 4; // the extra message.
common.MessageID last_confirmed_id = 5; // the last confirmed message id.
}
// CloseProducerResponse is the result of the CloseProducer RPC.
message CloseProducerResponse {}
// ConsumeRequest is the request of the Consume RPC.
// Add more control block in future.
message ConsumeRequest {
oneof request {
CreateVChannelConsumerRequest create_vchannel_consumer = 1;
CreateVChannelConsumersRequest create_vchannel_consumers =
2; // Create multiple vchannel consumers, used for recovery in future.
CloseVChannelConsumerRequest close_vchannel = 3;
CloseConsumerRequest close = 4;
}
}
// CloseConsumerRequest is the request of the CloseConsumer RPC.
// After CloseConsumerRequest is requested, no more ConsumeRequest can be sent.
message CloseConsumerRequest {}
// CreateConsumerRequest is the request of the CreateConsumer RPC.
// CreateConsumerRequest is passed in the header of stream.
message CreateConsumerRequest {
PChannelInfo pchannel = 1;
}
message CreateVChannelConsumersRequest {
repeated CreateVChannelConsumerRequest create_vchannels = 1;
}
// CreateVChannelConsumerRequest is the request of the CreateVChannelConsumer
// RPC. It's used to create a new vchannel consumer at server side.
message CreateVChannelConsumerRequest {
string vchannel = 1;
DeliverPolicy deliver_policy = 2; // deliver policy.
repeated DeliverFilter deliver_filters = 3; // deliver filter.
bool ignore_pause_consumption = 4;
}
// ConsumeMessageRequest is the request of the Consume RPC.
message CreateVChannelConsumersResponse {
repeated CreateVChannelConsumerResponse create_vchannels = 1;
}
// CreateVChannelConsumerResponse is the response of the CreateVChannelConsumer
// RPC.
message CreateVChannelConsumerResponse {
oneof response {
int64 consumer_id = 1;
StreamingError error = 2;
}
}
// CloseVChannelConsumerRequest is the request of the CloseVChannelConsumer RPC.
message CloseVChannelConsumerRequest {
int64 consumer_id = 1;
}
// CloseVChannelConsumerResponse is the response of the CloseVChannelConsumer
// RPC.
message CloseVChannelConsumerResponse {
int64 consumer_id = 1;
}
// ConsumeResponse is the reponse of the Consume RPC.
message ConsumeResponse {
oneof response {
CreateConsumerResponse create = 1;
ConsumeMessageReponse consume = 2;
CreateVChannelConsumerResponse create_vchannel = 3;
CreateVChannelConsumersResponse create_vchannels = 4;
CloseVChannelConsumerResponse close_vchannel = 5;
CloseConsumerResponse close = 6;
}
}
message CreateConsumerResponse {
string wal_name = 1 [deprecated = true]; // wal name at server side.
// A unique consumer id on streamingnode for this
// consumer in streamingnode lifetime.
int64 consumer_server_id = 2;
}
message ConsumeMessageReponse {
int64 consumer_id = 1;
common.ImmutableMessage message = 2;
}
message CloseConsumerResponse {}
//
// StreamingNodeManagerService
//
// StreamingNodeManagerService is the log manage operation on log node.
// Server: all log node. Running on every log node.
// Client: log coord. There should be only one client globally to call this
// service on all streamingnode.
service StreamingNodeManagerService {
// Assign is a unary RPC to assign a channel on a log node.
// Block until the channel assignd is ready to read or write on the log
// node. Error: If the channel already exists, return error with code
// CHANNEL_EXIST.
rpc Assign(StreamingNodeManagerAssignRequest)
returns (StreamingNodeManagerAssignResponse) {};
// Remove is unary RPC to remove a channel on a log node.
// Data of the channel on flying would be sent or flused as much as
// possible. Block until the resource of channel is released on the log
// node. New incoming request of handler of this channel will be rejected
// with special error. Error: If the channel does not exist, return error
// with code CHANNEL_NOT_EXIST.
rpc Remove(StreamingNodeManagerRemoveRequest)
returns (StreamingNodeManagerRemoveResponse) {};
// rpc CollectStatus() ...
// CollectStatus is unary RPC to collect all avaliable channel info and load
// balance info on a log node. Used to recover channel info on log coord,
// collect balance info and health check.
rpc CollectStatus(StreamingNodeManagerCollectStatusRequest)
returns (StreamingNodeManagerCollectStatusResponse) {};
}
// StreamingManagerAssignRequest is the request message of Assign RPC.
message StreamingNodeManagerAssignRequest {
PChannelInfo pchannel = 1;
}
message StreamingNodeManagerAssignResponse {}
message StreamingNodeManagerRemoveRequest {
PChannelInfo pchannel = 1;
}
message StreamingNodeManagerRemoveResponse {}
message StreamingNodeManagerCollectStatusRequest {}
message StreamingNodeMetrics {
repeated StreamingNodeWALMetrics wals = 1;
}
message StreamingNodeWALMetrics {
PChannelInfo info = 1;
oneof metrics {
StreamingNodeRWWALMetrics rw = 2;
StreamingNodeROWALMetrics ro = 3;
};
}
message StreamingNodeRWWALMetrics {
uint64 mvcc_time_tick = 1; // The mvcc time tick of the pchannel.
uint64 recovery_time_tick = 2; // The recovery time tick of the pchannel.
}
message StreamingNodeROWALMetrics {
}
message StreamingNodeManagerCollectStatusResponse {
StreamingNodeMetrics metrics = 1;
}
///
/// VChannelMeta
///
// VChannelMeta is the meta information of a vchannel.
// We need to add vchannel meta in wal meta, so the wal can recover the information of it.
// The vchannel meta is also used to store the vchannel operation result, such as shard-splitting.
message VChannelMeta {
string vchannel = 1; // vchannel name.
VChannelState state = 2; // vchannel state.
CollectionInfoOfVChannel collection_info = 3; // if the channel is belong to a collection, the collection info will be setup.
uint64 checkpoint_time_tick = 4; // The timetick of checkpoint, the meta already see the message at this timetick.
}
// CollectionInfoOfVChannel is the collection info in vchannel.
message CollectionInfoOfVChannel {
int64 collection_id = 1; // collection id.
repeated PartitionInfoOfVChannel partitions = 2; // partitions.
repeated CollectionSchemaOfVChannel schemas = 3; // The schemas of the vchannel.
}
// CollectionSchemaOfVChannel is the collection schema in vchannel.
message CollectionSchemaOfVChannel {
schema.CollectionSchema schema = 1; // The schemas of the vchannel.
uint64 checkpoint_time_tick = 2; // The timetick of the schema changed, also the version of the schema.
VChannelSchemaState state = 3; // The state of the schema.
}
// PartitionInfoOfVChannel is the partition info in vchannel.
message PartitionInfoOfVChannel {
int64 partition_id = 1; // partition id.
}
// VChannelState is the state of vchannel
enum VChannelState {
VCHANNEL_STATE_UNKNOWN = 0; // should never used.
VCHANNEL_STATE_NORMAL = 1; // vchannel is normal.
VCHANNEL_STATE_DROPPED = 2; // vchannel is dropped.
// VCHANNEL_STATE_SPLITTED = 3; // TODO: vchannel is splitted to other vchannels, used to support shard-splitting.
}
// VChannelSchemaState is the state of vchannel schema.
enum VChannelSchemaState {
VCHANNEL_SCHEMA_STATE_UNKNOWN = 0; // should never used.
VCHANNEL_SCHEMA_STATE_NORMAL = 1; // vchannel schema is normal.
VCHANNEL_SCHEMA_STATE_DROPPED = 2; // vchannel schema is dropped.
}
///
/// SegmentAssignment
///
// SegmentAssignmentMeta is the stat of segment assignment.
// These meta is only used to recover status at streaming node segment
// assignment, don't use it outside.
// Used to storage the segment assignment stat
// at meta-store. The WAL use it to determine when to make the segment sealed.
message SegmentAssignmentMeta {
int64 collection_id = 1;
int64 partition_id = 2;
int64 segment_id = 3;
string vchannel = 4;
SegmentAssignmentState state = 5;
SegmentAssignmentStat stat = 6;
int64 storage_version = 7; // only available if level is L1 or Legacy.
uint64 checkpoint_time_tick = 8; // The timetick of checkpoint, the meta already see the message at this timetick.
}
enum SegmentAssignmentState {
SEGMENT_ASSIGNMENT_STATE_UNKNOWN = 0; // should never used.
SEGMENT_ASSIGNMENT_STATE_GROWING = 1;
SEGMENT_ASSIGNMENT_STATE_FLUSHED = 2;
}
// SegmentAssignmentStat is the stat of segment assignment.
message SegmentAssignmentStat {
uint64 max_binary_size = 1;
uint64 modified_rows = 2;
uint64 modified_binary_size = 3;
int64 create_timestamp = 4;
int64 last_modified_timestamp = 5;
uint64 binlog_counter = 6;
uint64 create_segment_time_tick = 7; // The timetick of create segment message in wal.
data.SegmentLevel level = 8; // The level of the segment, only L0 or L1.
uint64 max_rows = 9; // The max rows of the segment.
}
// The WALCheckpoint that is used to recovery the wal scanner.
message WALCheckpoint {
common.MessageID message_id = 1; // From here to recover all uncommited info.
// e.g., primary key index, segment assignment info, vchannel info...
// because current data path flush is slow, and managed by the coordinator, current current is not apply to it.
//
// because the data path flush is slow, so we add a new checkpoint here to promise fast recover the wal state from log.
uint64 time_tick = 2; // The timetick of checkpoint, keep consistecy with message_id.
// It's a hint for easier debugging.
int64 recovery_magic = 3; // The recovery version of the checkpoint, it's used to hint the future recovery info upgrading.
// The wal name of the checkpoint.
common.ReplicateConfiguration replicate_config = 4; // if the wal join a replicated clusters, the replicate config is not null,
common.ReplicateCheckpoint replicate_checkpoint = 5; // if the wal is replicated from remote cluster, the checkpoint is not null,
// Used for Alter WAL operations to track WAL modification states
AlterWALState alter_wal_state = 6;
}
enum AlterWALStage{
NONE = 0;
FLUSHING = 1;
ADVANCE_CHECKPOINT = 2;
}
message AlterWALState {
common.WALName target_wal_name = 1;
uint64 time_tick = 2;
map<string, string> configs = 3;
AlterWALStage stage = 4;
}
// ReplicateConfigurationMeta is the replicate configuration of the wal.
message ReplicateConfigurationMeta {
common.ReplicateConfiguration replicate_configuration = 1;
AckedResult acked_result = 2; // a acked helper to help managing the consuming of PutReplicateConfigMessageV2 message at coordinator.
}
message ReplicatePChannelMeta {
string source_channel_name = 1;
string target_channel_name = 2;
common.MilvusCluster target_cluster = 3;
common.ReplicateCheckpoint initialized_checkpoint = 4;
bool skip_get_replicate_checkpoint = 5;
}