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You must be logged in to vote 💡 Remove /callback from AvailableCommandsPacket
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add adventure setTitle (and originalTitle?) methods to inventory view
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add options to disable display entities ticking
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. resolution: awaiting responseAdditional information is required from the issue reporter -
You must be logged in to vote 💡 Provide cleaner way to damage/kill Player
type: featureRequest for a new Feature. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Consider introducing the concept of initial configuration presets
status: input wantedLooking for community feedback on this issue. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 --forceupdate doesnt work multithreaded.
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add option to disable "x/y players sleeping" message.
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Allow changing the raySize of LivingEntity#rayTraceEntities
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡
status: acceptedPlayerTeleportEventnot called if player has passengersDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add
status: acceptedBlockApplyEffectsEventDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Call EntityChangeBlockEvent for candle extinguish (normal/cake) or lighting
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 /help is not helpful [QOL]
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Change biomes per-player in chunk/biome packets
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add
status: acceptedPlayerSpawnInUnknownWorldEventDisputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project -
You must be logged in to vote 💡 Adding Structure-Block events and config options
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 PlayerItemDamageEvent cause
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. priority: lowThis issue only describes a minor inconvenience. -
You must be logged in to vote 💡 Armor Stand Meta API Extension
for: futureIssue scheduled for resolution at some point in the future. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Aliases for commands defined in commands.yml don't properly TAB complete
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Event Request: MapCreateEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Phase out NamespacedKey and org.bukkit.Keyed while maintaining runtime compat
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. status: in progressIssue is currently being worked on -
You must be logged in to vote 💡 Expose more native map methods to PersistentDataContainer
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project -
You must be logged in to vote 💡 ConfiguredFeature API for World Generators
for: futureIssue scheduled for resolution at some point in the future. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Final CraftItemEvent result
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Make target-player-chunk-send-rate independent per player
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Ability to get entity data from spawner eggs and spawner block (and eventually other ItemMeta and BlockState containing entities/entity tags)
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. status: in progressIssue is currently being worked on