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Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@c389b1c Fix configs that relied on outdated min/max y levels (#6986)
PaperMC/Paper@57555b8 Add missing structure set seed configs (#8030)
@@ -292,7 +292,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@@ -1966,7 +1966,7 @@ index 756b8e68c6b7c21c1ef78b68da9e41db4828c7c9..568760d0824ecd7c46536479d94e3155
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this.level.getProfiler().push("entityBaseTick");
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if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Update last hurt when ticking
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this.feetBlockState = null;
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-
@@ -4017,16 +4050,18 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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+
@@ -4016,16 +4049,18 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
@@ -1992,7 +1992,7 @@ index 756b8e68c6b7c21c1ef78b68da9e41db4828c7c9..568760d0824ecd7c46536479d94e3155
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double d1 = 0.0D;
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boolean flag = this.isPushedByFluid();
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boolean flag1 = false;
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-
@@ -4034,14 +4069,61 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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+
@@ -4033,14 +4068,61 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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int k1 = 0;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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@@ -2060,7 +2060,7 @@ index 756b8e68c6b7c21c1ef78b68da9e41db4828c7c9..568760d0824ecd7c46536479d94e3155
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if (d2 >= axisalignedbb.minY) {
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flag1 = true;
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@@ -4063,9 +4145,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@@ -4062,9 +4144,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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