Spark link
N/A
Expected behavior
Modifying the tick values under gameplay-mechanics.daylight-cycle-ticks.daytime and gameplay-mechanics.daylight-cycle-ticks.nighttime should properly apply towards the daytime/nighttime tick length
Observed/Actual behavior
Modifying the tick values of the config options listed does not do anything
Steps/models to reproduce
- Set
gameplay-mechanics.daylight-cycle-ticks.daytime and gameplay-mechanics.daylight-cycle-ticks.nighttime to a small value (e.g. 10 ticks)
- Notice that the length of the daytime and nighttime cycles do not change
Purpur version
> version
[23:37:20 INFO]: Checking version, please wait...
[23:37:20 INFO]: This server is running Purpur version 26.1.2-2577-HEAD@fe26844 (2026-04-24T00:27:53Z) (Implementing API version 26.1.2.build.2577-experimental)
Agreements
Other
No response
Spark link
N/A
Expected behavior
Modifying the tick values under
gameplay-mechanics.daylight-cycle-ticks.daytimeandgameplay-mechanics.daylight-cycle-ticks.nighttimeshould properly apply towards the daytime/nighttime tick lengthObserved/Actual behavior
Modifying the tick values of the config options listed does not do anything
Steps/models to reproduce
gameplay-mechanics.daylight-cycle-ticks.daytimeandgameplay-mechanics.daylight-cycle-ticks.nighttimeto a small value (e.g. 10 ticks)Purpur version
Agreements
Other
No response