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Pull requests: PurpurMC/Purpur

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Pull requests list

Toggle for water sensitive mobs getting damaged by... water
#161 by YouHaveTrouble Member was merged Feb 5, 2021 Loading… updated Feb 5, 2021
Config to use infinity bows without arrows
#149 by encode42 Contributor was merged Jan 25, 2021 Loading… updated Jan 25, 2021
Add option to disable zombies pathfinding to villagers only when lagging
#70 by chiralpenguin was closed Oct 2, 2020 Loading… updated Jan 12, 2021
The dead could still cause lag
#131 by Yive Contributor was closed Jan 10, 2021 Loading… updated Jan 10, 2021
Movement options for armour stands
#140 by Proximyst Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
Farmland trampling changes
#138 by Proximyst Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
Add StructureGenerateEvent
#137 by Proximyst Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
Add EntityTeleportHinderedEvent
#136 by Proximyst Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
move timings config to the right place
#130 by foss-mc Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
Config to allow Note Block sounds when blocked
#135 by encode42 Contributor was merged Jan 9, 2021 Loading… updated Jan 9, 2021
Add mobGriefing bypass to everything else
#133 by encode42 Contributor was merged Jan 8, 2021 Loading… updated Jan 8, 2021
Udated an update from Paper
#129 by tobfos2611 was closed Dec 28, 2020 Loading… updated Dec 28, 2020
Build using Toothpick scripts enhancement New feature or request
#122 by jpenilla Contributor was merged Dec 18, 2020 Loading… updated Dec 18, 2020
Striders give back saddle
#120 by katekerllenevich Member was merged Dec 14, 2020 Loading… updated Dec 14, 2020
Chance to spawn wolves as "rabid"
#114 by encode42 Contributor was merged Dec 10, 2020 Loading… updated Dec 10, 2020
Spread out player list ticks
#112 by JLyne Contributor was merged Dec 7, 2020 Loading… updated Dec 7, 2020
add Smarter statistics tracking from Hydrinity
#108 by Titaniumtown was closed Dec 5, 2020 Loading… updated Dec 5, 2020
Configurable Snow Golem Max Health
#107 by Titaniumtown was closed Dec 5, 2020 Loading… updated Dec 5, 2020
Configurable Rate of Fire for Snow golems
#103 by Titaniumtown was merged Dec 2, 2020 Loading… updated Dec 2, 2020
add async advancement loading from PaperPR
#105 by Titaniumtown was closed Dec 2, 2020 Loading… updated Dec 2, 2020
README.md Coloring
#102 by katekerllenevich Member was merged Dec 1, 2020 Loading… updated Dec 1, 2020
Add configurable mob left handedness chance.
#101 by katekerllenevich Member was merged Nov 30, 2020 Loading… updated Nov 30, 2020
add config option to allow sand dupe
#99 by Titaniumtown was closed Nov 27, 2020 Loading… updated Nov 27, 2020
Add config for allowing Endermen to despawn even while holding a block
#97 by jpenilla Contributor was merged Nov 23, 2020 Loading… updated Nov 27, 2020
Fix allowing color codes in signs
#88 by jpenilla Contributor was merged Nov 7, 2020 Loading… updated Nov 27, 2020
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