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mudit
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Basic Mechanics
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.collabignore

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# ===========================
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# Default Collab Ignore Rules
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# ===========================
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# OS Generated
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# ============
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.DS_Store
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._*
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.Spotlight-V100
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.Trashes
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Icon?
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ehthumbs.db
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[Tt]humbs.db
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[Dd]esktop.ini
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# Visual Studio / MonoDevelop generated
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# =====================================
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[Ee]xported[Oo]bj/
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*.userprefs
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*.csproj
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*.pidb
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*.suo
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*.sln
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*.user
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*.unityproj
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*.booproj
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# Unity generated
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# ===============
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[Oo]bj/
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[Bb]uild
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sysinfo.txt
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*.stackdump

.gitignore

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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties

.vscode/settings.json

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"files.exclude":
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{
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"**/.DS_Store":true,
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"**/.git":true,
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"**/.gitignore":true,
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"**/*.user":true,
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"**/*.userprefs":true,
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"**/*.tif":true,
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"**/*.fbx":true,
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"**/*.lxo":true,
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"**/*.LXO":true,
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"**/*.ma":true,
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"**/*.MA":true,
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"**/*.obj":true,
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"**/*.OBJ":true,
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"**/*.asset":true,
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"**/*.cubemap":true,
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"**/*.flare":true,
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"**/*.mat":true,
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"**/*.meta":true,
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"**/*.prefab":true,
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"**/*.unity":true,
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"build/":true,
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"Build/":true,
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"Library/":true,
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"library/":true,
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"obj/":true,
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"Obj/":true,
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"ProjectSettings/":true,
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"temp/":true,
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"Temp/":true
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}
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}

Assets/Scene1.meta

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Assets/Scene1/Prefabs.meta

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Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Scene1/Prefabs/bomb.prefab

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Assets/Scene1/Prefabs/bomb.prefab.meta

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