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docs(guides): drop specific perf/pricing numbers from deploy guide
Remove dollar amounts, render-time figures, and credit allowances from the
Vercel/Cloudflare tabs. These were sourced from the template READMEs but go
stale fast (pricing changes) and are load-bearing on a single composition's
quirks (perf isn't proportional to duration). Keep qualitative framing and
link out to the canonical pricing pages instead.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Copy file name to clipboardExpand all lines: docs/guides/deploy.mdx
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**Performance**
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Cold render of a 20-second composition is ~70 seconds on `standard-4` (4 vCPU). With `--workers auto`, three parallel Chrome workers cut render time roughly 2× vs. single-worker.
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Renders run on `standard-4` (4 vCPU). With `--workers auto`, three parallel Chrome workers cut render time meaningfully vs. single-worker. Concrete render time depends on composition length, complexity, and asset size.
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**Pricing**
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Vercel Pro plans include $20/mo of Sandbox credit, which covers ~100 renders/month of the bundled 20-second example. See [Vercel Sandbox pricing](https://vercel.com/docs/vercel-sandbox/pricing).
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Vercel Pro plans include Sandbox credit each month. See [Vercel Sandbox pricing](https://vercel.com/docs/vercel-sandbox/pricing) for current per-vCPU and per-GB rates and the up-to-date credit allowance.
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<Note>
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Vercel Functions cap at 300s and a 50 MB compressed bundle, which can't fit Chromium + FFmpeg. The template uses Vercel Sandbox specifically because it's the purpose-built primitive for this workload — up to 5 hours of runtime and up to 8 vCPUs per render.
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**Performance**
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With `--workers auto`on `standard-4` (4 vCPU, 12 GiB), three parallel Chrome workers cut render time roughly 2× vs. single-worker. The bundled 13-second composition renders in ~25 seconds when tested locally against the container image on a 6-vCPU host (`scripts/test-render.mjs`); production timings on `standard-4` will vary with composition length and complexity. Container instances sleep after 10 minutes of inactivity.
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Renders run on `standard-4` (4 vCPU, 12 GiB). With `--workers auto`, three parallel Chrome workers cut render time meaningfully vs. single-worker. Container instances sleep after 10 minutes of inactivity, so the next request after a quiet period pays a cold-start penalty.
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**Pricing**
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Cloudflare Containers bills per-10ms for memory, CPU, and disk. A 70-second render on `standard-4` costs ~$0.008. R2 storage is $0.015/GB-month with no egress within Cloudflare's network. Requires a [Workers Paid](https://developers.cloudflare.com/workers/platform/pricing/) plan. See [Cloudflare Containers pricing](https://developers.cloudflare.com/containers/pricing/).
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Cloudflare Containers bills per-10ms for memory, CPU, and disk; R2 storage has no egress within Cloudflare's network. Requires a [Workers Paid](https://developers.cloudflare.com/workers/platform/pricing/) plan. See [Cloudflare Containers pricing](https://developers.cloudflare.com/containers/pricing/) and [R2 pricing](https://developers.cloudflare.com/r2/pricing/) for current rates.
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<Note>
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Cloudflare's hosted [Browser Rendering](https://developers.cloudflare.com/browser-rendering/) API can't install FFmpeg — that's why the template uses Cloudflare Containers, which gives you a real OCI container in a Worker-bound Durable Object with up to 4 vCPUs and 12 GiB RAM.
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