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Copy pathMagicTarget.cpp
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165 lines (134 loc) · 5.86 KB
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#include "MagicTarget.h"
#include <Actor.h>
#include <Games/ActorExtension.h>
#include <World.h>
#include <Games/ActorExtension.h>
#include "EffectItem.h"
#include <Structs/Skyrim/AnimationGraphDescriptor_WerewolfBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_VampireLordBehavior.h>
#include <Events/AddTargetEvent.h>
#include <Events/HitEvent.h>
#include <Games/Overrides.h>
TP_THIS_FUNCTION(TAddTarget, bool, MagicTarget, MagicTarget::AddTargetData& arData);
TP_THIS_FUNCTION(TCheckAddEffectTargetData, bool, MagicTarget::AddTargetData, void* arArgs, float afResistance);
TP_THIS_FUNCTION(TFindTargets, bool, MagicCaster, float afEffectivenessMult, int32_t* aruiTargetCount, TESBoundObject* apSource, char abLoadCast, char abAdjust);
static TAddTarget* RealAddTarget = nullptr;
static TCheckAddEffectTargetData* RealCheckAddEffectTargetData = nullptr;
static TFindTargets* RealFindTargets = nullptr;
static thread_local bool s_autoSucceedEffectCheck = false;
bool MagicTarget::AddTarget(AddTargetData& arData) noexcept
{
s_autoSucceedEffectCheck = true;
bool result = TiltedPhoques::ThisCall(RealAddTarget, this, arData);
s_autoSucceedEffectCheck = false;
return result;
}
bool MagicTarget::AddTargetData::ShouldSync()
{
return !pEffectItem->IsSummonEffect() &&
!pSpell->IsInvisibilitySpell() &&
!pSpell->IsWardSpell();
}
Actor* MagicTarget::GetTargetAsActor()
{
TP_THIS_FUNCTION(TGetTargetAsActor, Actor*, MagicTarget);
POINTER_SKYRIMSE(TGetTargetAsActor, getTargetAsActor, 34529);
return TiltedPhoques::ThisCall(getTargetAsActor, this);
}
// If you want a detailed flowchart of what's happening here, ask cosi
bool TP_MAKE_THISCALL(HookAddTarget, MagicTarget, MagicTarget::AddTargetData& arData)
{
Actor* pTargetActor = apThis->GetTargetAsActor();
if (!pTargetActor)
return TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
ActorExtension* pTargetActorEx = pTargetActor->GetExtension();
if (arData.pEffectItem->IsWerewolfEffect())
pTargetActorEx->GraphDescriptorHash = AnimationGraphDescriptor_WerewolfBehavior::m_key;
if (arData.pEffectItem->IsVampireLordEffect())
pTargetActorEx->GraphDescriptorHash = AnimationGraphDescriptor_VampireLordBehavior::m_key;
if (ScopedSpellCastOverride::IsOverriden())
return TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
AddTargetEvent addTargetEvent{};
addTargetEvent.TargetID = pTargetActor->formID;
addTargetEvent.SpellID = arData.pSpell->formID;
addTargetEvent.EffectID = arData.pEffectItem->pEffectSetting->formID;
addTargetEvent.Magnitude = arData.fMagnitude;
if (pTargetActorEx->IsRemotePlayer())
{
if (!arData.pCaster)
return false;
if (!arData.pSpell->IsHealingSpell())
return false;
ActorExtension* pCasterExtension = arData.pCaster->GetExtension();
// TODO(cosideci): should be IsLocal() maybe to account for local npcs healing remote players?
if (!pCasterExtension->IsLocalPlayer())
return false;
bool result = TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
if (result)
World::Get().GetRunner().Trigger(addTargetEvent);
return result;
}
if (pTargetActorEx->IsLocalPlayer())
{
if (arData.pCaster)
{
// TODO: cancel if ishealing, or it gets applied twice?
ActorExtension* pCasterExtension = arData.pCaster->GetExtension();
if (pCasterExtension->IsRemotePlayer() && !World::Get().GetServerSettings().PvpEnabled)
return false;
}
bool result = TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
if (result && arData.ShouldSync())
World::Get().GetRunner().Trigger(addTargetEvent);
return result;
}
if (arData.pCaster)
{
ActorExtension* pCasterExtension = arData.pCaster->GetExtension();
if (pCasterExtension->IsLocalPlayer())
{
bool result = TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
if (result && arData.ShouldSync())
World::Get().GetRunner().Trigger(addTargetEvent);
return result;
}
else if (pCasterExtension->IsRemotePlayer())
{
// Send out a HitEvent because TakeDamage is never triggered.
World::Get().GetRunner().Trigger(HitEvent(arData.pCaster->formID, pTargetActor->formID));
return false;
}
}
if (pTargetActorEx->IsLocal())
{
bool result = TiltedPhoques::ThisCall(RealAddTarget, apThis, arData);
if (result && arData.ShouldSync())
World::Get().GetRunner().Trigger(addTargetEvent);
return result;
}
else
{
return false;
}
}
bool TP_MAKE_THISCALL(HookCheckAddEffectTargetData, MagicTarget::AddTargetData, void* arArgs, float afResistance)
{
if (s_autoSucceedEffectCheck)
return true;
return TiltedPhoques::ThisCall(RealCheckAddEffectTargetData, apThis, arArgs, afResistance);
}
bool TP_MAKE_THISCALL(HookFindTargets, MagicCaster, float afEffectivenessMult, int32_t* aruiTargetCount, TESBoundObject* apSource, char abLoadCast, char abAdjust)
{
return TiltedPhoques::ThisCall(RealFindTargets, apThis, afEffectivenessMult, aruiTargetCount, apSource, abLoadCast, abAdjust);
}
static TiltedPhoques::Initializer s_magicTargetHooks([]() {
POINTER_SKYRIMSE(TAddTarget, addTarget, 34526);
POINTER_SKYRIMSE(TCheckAddEffectTargetData, checkAddEffectTargetData, 34525);
POINTER_SKYRIMSE(TFindTargets, findTargets, 34410);
RealAddTarget = addTarget.Get();
RealCheckAddEffectTargetData = checkAddEffectTargetData.Get();
RealFindTargets = findTargets.Get();
TP_HOOK(&RealAddTarget, HookAddTarget);
TP_HOOK(&RealCheckAddEffectTargetData, HookCheckAddEffectTargetData);
TP_HOOK(&RealFindTargets, HookFindTargets);
});