-
runtime Public
Forked from dotnet/runtime.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
C# MIT License UpdatedApr 11, 2026 -
csharpier Public
Forked from belav/csharpierCSharpier is an opinionated code formatter for c#.
C# MIT License UpdatedMar 6, 2026 -
dotnet-api-docs Public
Forked from dotnet/dotnet-api-docs.NET API reference documentation (.NET 5+, .NET Core, .NET Framework)
C# Other UpdatedFeb 28, 2026 -
Noisy-Nodes Public
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
-
JimmysUnityUtilities Public
A bunch of code I like to have on hand while working in Unity
-
Benchmark-Buddy Public
Compare BenchmarkDotNet results across git revisions.
-
Ecconia-LogicWorld-Mods Public
Forked from Ecconia/Ecconia-LogicWorld-ModsA collection of the mods for Logic World that I created.
C# GNU General Public License v3.0 UpdatedSep 20, 2025 -
JECS Public
Jimmy's Epic Config System
-
BenchmarkDotNet Public
Forked from dotnet/BenchmarkDotNetPowerful .NET library for benchmarking
C# MIT License UpdatedAug 23, 2025 -
social-app Public
Forked from bluesky-social/social-appThe Bluesky Social application for Web, iOS, and Android
TypeScript MIT License UpdatedJul 31, 2025 -
docusaurus Public
Forked from facebook/docusaurusEasy to maintain open source documentation websites.
TypeScript MIT License UpdatedJun 17, 2025 -
MemoryPack Public
Forked from Cysharp/MemoryPackZero encoding extreme performance binary serializer for C# and Unity.
C# MIT License UpdatedApr 21, 2025 -
godot Public
Forked from godotengine/godotGodot Engine โ Multi-platform 2D and 3D game engine
C++ MIT License UpdatedJan 21, 2025 -
godot-docs Public
Forked from godotengine/godot-docsGodot Engine official documentation
reStructuredText Other UpdatedJan 21, 2025 -
godot-website Public
Forked from godotengine/godot-websiteThe code for the official Godot Engine website. A static site built using Jekyll.
HTML MIT License UpdatedJan 20, 2025 -
LogicWorld-TcpBridge Public
Forked from GHXX/LogicWorld-TcpBridgeAdds a logic component thats provides tcp access.
C# UpdatedAug 9, 2024 -
BurstTriangulator Public
Forked from andywiecko/BurstTriangulator2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
-
-
-
docs Public
Forked from dotnet/docsThis repository contains .NET Documentation.
Dockerfile Creative Commons Attribution 4.0 International UpdatedSep 27, 2023 -
-
FancyTextRendering Public
Render markdown & clickable links with TextMeshPro in Unity.
-
-
InterSUCC Public
Use SUCC without using magic strings
-
element-meta Public
Forked from element-hq/element-metaShared/meta documentation and project artefacts for Element clients
UpdatedJun 22, 2022 -
PersistentData Public
Easy cross-platform data saving and loading for Unity
-
-
ui-shapes-kit_jimmyfork Public
Forked from thisotherthing/ui-shapes-kitprocedural shapes for Unity UI
-
MapConverter Public
Forked from redstonehelper/MapConverterSee https://www.reddit.com/r/Minecraft/comments/gu1npm
Java UpdatedDec 31, 2020 -





