Fix fireball mobgriefing override not working#1726
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granny merged 1 commit intoNov 21, 2025
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Mind if you explain ? |
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- case MOB -> (source instanceof net.minecraft.world.entity.projectile.LargeFireball && this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING, this.purpurConfig.fireballsMobGriefingOverride)) || this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) // Purpur - Add mobGriefing override to everything affected
+ case MOB -> ((source instanceof net.minecraft.world.entity.projectile.LargeFireball) ? this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING, this.purpurConfig.fireballsMobGriefingOverride) : this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) // Purpur - Add mobGriefing override to everything affected
Note that getBoolean(key, value) doesn't override the gamerule. |
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my bad. as i was writing it out to explain myself, i caught the subtle difference lol don't mind me ^_^ |
granny
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Nov 21, 2025
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Thank you for the PR! |
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The existing does so if the game rule
this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)is true, then the whole condition is true, which is why blocks still get destroyed even when the config is set to false.The fix is to check if the source is a
fireball, it will check the purpur config inthis.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING, this.purpurConfig.fireballsMobGriefingOverride).Else it will use the default one
this.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING).This is tested with every value and it works.
Fixes #1722