Stars
Track your fishing progress in Sea of Thieves
Hexagonal Cube-Coordinate System with Spiralling Integer Tile Identifiers
A fancy, easy-to-use and reactive self-hosted docker compose.yaml stack-oriented manager
A parallelized version of Myers' O(nd) diff algorithm
Let's try to make a Wii U Toolchain / SDK for creating rpx/rpl.
AntMe! is a free, fun game that teaches players object-oriented programming.
Demo code and slides for my GolangUK '17 talk: "Bare Metal Gophers: Can you write a kernel in Go?"
A reimplementation of the Maxis game engine used by The Sims 2 and SimCity 4.
Python package to communicate with Switch, Wii U and 3DS servers
Reverse engineering of Splatoon's networking protocol.
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
An effort to patch SC4 bugs through excessive x86 hacking
A playground for graphics library overrides in SimCity 4
This is the code repository for the OctoAwesome project - a collection of daily, 20 minute long game development tutorial videos, iterating over the same piece of code



