Added draw_rect_rounded()#42
Conversation
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Thanks, I might take a look at this code when I implement some more drawing procs (after Beta 2 is done). I changed this PR to a draft as it does not follow these rules: https://github.com/karl-zylinski/karl2d/blob/master/pull_request_rules.md (the rules didn't exist when you made the PR, so don't worry about that, you didn't do anything wrong, just informing you now). |
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I believe it is ready now. Please let me know if something needs to be changed. |
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The points are now in local space “{0,0}” |
Hi this is a draw rect rounded proc it is very similar to how raylib did it because i was referencing raylib the entire time i was working on it but i did make one improvement from the raylib version this one can rotate and have a origin. I hope you find this helpful in some way if you have any questions about it just ask me.