Developing a Multiplayer FPS using Unreal’s Gameplay Ability System for modular hero powers, Multithreaded Animation for smooth, high‑frame‑rate visuals, and a Dedicated Server setup to ensure low‑latency, synchronized multiplayer matches.
Reimplementing cutting‑edge 3D generative AI papers end‑to‑end — data preprocessing, model training, and fine‑tuning — to deepen mastery of each step in the 3D AI pipeline.



