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Crash fixes and general stability improvements #123
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cf10fc2
tweak: disable d3d11 check
RobbeBryssinck 3a78d1d
tweak: update server-side weapon draw state
RobbeBryssinck 186cd6b
tweak: removed unnecessary data from RemoteComponent
RobbeBryssinck 568b6c6
fix: inventory related crashes
RobbeBryssinck e2835c7
tweak: unpause container and barter menus
RobbeBryssinck b816f87
tweak: unpause book and favorites menu
RobbeBryssinck c1cfc54
tweak: redid old RE actor value code
RobbeBryssinck eb84847
tweak: actor values debugger
RobbeBryssinck 7ed909a
Merge branch 'master' into stability
RobbeBryssinck 21413ac
tweak: logging levels
RobbeBryssinck e0391dd
tweak: revert file log level for now
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tweak: unpause book and favorites menu
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commit b816f873889f6b77bcd28b070b2503a2788b1525
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Make this off for stable builds?
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The rotatinglogger logs to file, not the console. I didn't fully complete it in this PR, but the goal is to somehow send these logs to Sentry on crash, if that's somehow possible.
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Take a look at the sentry native documentation, it allows you to attach other files to crashes :)
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Ah, that'd be perfect, I'll do that in a follow up PR then 👍
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This should be info at most in stable yea, apart from that I see no problem